Focus on Serial Architecture: The Exhibition “In Serial Mode” Offers New Perspectives on Architecture and Design

Building design
The exhibition “In the Mode of the Series” in Frankfurt explores the topic of serial construction and highlights the potential of serial design through architecture, design, and historical case studies. (Stock image/AI-generated.)
The exhibition “In the Mode of the Series” in Frankfurt explores the topic of serial construction and highlights the potential of serial design through architecture, design, and historical case studies. (Stock image/AI-generated.)

Serial Construction: Between Innovation and Design

The debate surrounding serial construction is more relevant than ever. In light of the growing demand for housing, the shortage of skilled workers, and the call for more sustainable construction processes, serial production is considered a key building block for the future of construction. The exhibition “In Serial Mode: Difference, Variation, and Repetition in Architecture and Design,” on view in Frankfurt am Main through October 18, 2026, explores the creative potential inherent in seriality and the questions it raises for architecture and design.

The exhibition is not only a retrospective on the history of serial production but also a contribution to the current discussion on standardized construction processes, industrial manufacturing, and architectural quality.

Architecture and Design in the Mode of the Series

Curated by Prof. Axel Sowa, the exhibition explores the various facets of seriality—from the development of individual prototypes to industrial mass production. In total, students from RWTH Aachen University present 20 case studies on significant examples of serial construction using plans, models, and photographs.

These are complemented by projects from students at the HfG Offenbach, who explore serial strategies in product, communication, and interior design. Among other topics the works explore additive manufacturing, precast concrete and How can these be combined with architectural quality? What role do standardization and individuality play in shaping our built environment?

Answers to these questions are provided not only by the exhibits themselves but also by the accompanying “Serial Parliaments,” where architects, designers, manufacturers, politicians, and citizens discuss the opportunities and challenges of serial planning and production.

For architects, planners, designers, and anyone interested in building culture, the exhibition in Frankfurt—running through October 18, 2026 —offers fascinating insights into the history, present, and future of serial construction.

More information here

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Marble Architectural Awards 2014

Building design

Advertorial Article Parallax Article

Every year, the Internazionale Marmi e Macchine Carrara presents the “Marble Architectural Award” (MAA) for special projects in natural stone. This time around: a mausoleum, a lobby and a work of art called “Parallel Lives”.

Every year, the Internazionale Marmi e Macchine Carrara presents the “Marble Architectural Awards” (MAA) at the Carraramarmotec trade fair. The focus is always on one of six different regions. In 2014, this was North America, specifically the USA, Canada and Mexico. This shows clear trends and developments within each region. The winners have now been honored at this year’s CarraraMarmotec.

The Lakewood Cemetery Garden Mausoleum in Minneapolis (USA)
Photo: Paul Crosby

In the wake of the economic crisis after 2007, there was a clear trend towards medium-sized projects in North America. There was less demand for natural stone, but where it was chosen, great emphasis was placed on quality and finish. The use of natural stone from all parts of the world again demonstrates the globalization of trade.

The lobby of the building 135 Main Street, San Francisco (USA)
Photo: Matthew Millman

The first prize in the “Exterior” category went to HGA Architects and Engineers for the Lakewood Cemetery Garden Mausoleum in Minneapolis, in which white Carrara marble and various American granites were used. The winner in the “Interior” category is the Aston Pereira and Associates studio with the lobby for the 135 Main Street building in San Francisco. They used Greek marble, Jura limestone from Germany, Italian marble and French yellow onyx. And the winner of the “Urban Design” category is Jacobo Micha Mizrahi for his “Parallel Lives” in Vera Cruz (Mexico). The monument consists of various Mexican rocks.

“Parallel Lives” in Vera Cruz, Mexico
Photo: Archetonic/Eduardo Zaletas/Quitagrapas Estudio Mexico City

The projects honored with the Marble Architectural Awards are summarized in a catalog. This catalog places special emphasis on the stone itself, its technical details and its processing. The Carraramarmotec trade fair was last held in May 2014 in Carrara, Italy.

Trend analysis – The museum 3.0

Building design

to show the artist's working processes or to reveal unrecognizable layers of paint. Photo: Clair Obscur.

Art museums are breaking out of the building walls – into the digital space. Apps and online tours are now part of the permanent repertoire of art education. A survey of German consumers shows how this trend is reflected in the public. Advertorial Article Parallax Article On the website of the Amsterdam Rijksmuseum, almost every exhibit can be viewed zoomed in on in full-screen mode. […]

Art museums are breaking out of the building walls – into the digital space. Apps and online tours are now part of the permanent repertoire of art education. A survey of German consumers shows how this trend is reflected in the public.


3-D
Projection technology makes it possible, for example, to show the artist's work processes or to reveal unrecognizable layers of paint. Photo: Clair Obscur.

On the website of the Amsterdam Rijksmuseum, almost every exhibit can be viewed zoomed in on in full-screen mode. Johannes Vermeer’s Milkmaid from 1660 gazes absorbedly at the high-resolution beam of milk-white bliss. One pupil movement further on, a field with a red background vies for attention: this painting has been “liked” 10,806 times. Next to it, a scissor symbol encourages reproductive complicity: “Get creative”, “Download this work”!

Digital surfaces – apps on tablets and smartphones that wander through the halls in visitors’ hands – have also long been a familiar feature of museum spaces. In fact, this trend is closely linked to the exponential growth in visitor numbers at many art museums. The Staatsgalerie Stuttgart counted 375,694 tickets sold in 2015: an increase of 70 percent compared to the previous year, confirms Director Christiane Lange. New technologies – keyword “augmented reality” – are already on the rise. But can this trend, which focuses on the virtual, be sustained?

A survey conducted by the market research institute Promio on behalf of the media technology company fröbus among 1068 German consumers illustrates the reactions that different digital mediation methods evoke in visitors:

Proximity or distance to the object

The results of the survey show that the digital trend is currently moving back towards the object. Instead of keeping the works seemingly close but at a distance by clicking on a screen at home or integrated into the exhibition, the information conveyed by 3D visualization or projection directly on the object is gaining attention.

This impression is also confirmed by a cross-section of the current start-up scene in museum technology. Light choreography, turntables, 3D prints. The focus is on the work of art in all its facets: Details, reverse sides, as well as reconstructions of the original state are to be made accessible to visitors to the Museum 3.0 (replacing the digital-virtual 2.0). The Berlin start-up Clair Obscur, for example, has developed a new projection technology that can reveal the artist’s working process or hidden layers of paint directly on the painting. “It is important to us,” explains Lene Fischer, co-founder of Clair Obscur, “to create a closeness to the work, to tell the story of an object.”

interactive scape, who specialize in so-called multi-touch tables, choose a different way of communication. These release digital information when they are touched with a specially created haptic object. “Above all, a visit to a museum should be an experience – a tactile experience,” says Marcel Graf from interactive scape, describing their objective. This is particularly relevant in our digital age: “Our mediation concepts focus on a museum you can touch. An experience that you can’t have at home in front of a screen.”